make a bridge long enough that chests fall out of render distance, then double it 1 person gets on the donkey, turns on packet canceller and entity desync 1 person leads teh donkey to the end of the bridge, and then disconnects when theyre at the end of the bridge person who is on the donkey turns off entity desync, and grabs all the items the person who is still on the donkey grabs all of the stuff the person who is at the end relogs in and grabs all of the stuff the person on the donkey turns off the packetcanceller and then relogs boom dupe